The deck plays well out of the box, but it can suffer from relying on Bello, and some amount of divided focus, with sub themes of treasure, token, and ramp
launch Pokmon TCG is closing out Scarlet and Violet with one of its biggest expansions yet
And of course, that number shifts up and down based on several different factors, including deck archetype, format, etc
Its a powerful way to turn your losses into misdirection, especially in sacrifice decks
There was a lot of freedom in this approach, while trying to stick closely to the original designs
Any time the game is checking whether damage is lethal or if a creature should be destroyed for having lethal damage marked on it, use the power of your creatures rather than their toughness to check the damage against